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Failure to have the installation performed by a qualified professional could result in substantial property damage, and even severe personal injury or death, and Resideo will not be responsible for any damages or injuries resulting from not observing this warning. Security codes are entered as 4-digit numbers. Note: When adding, changing or deleting users, all other alpha keypads in that partition will display "User Edit Mode — Please Stand By", and key depressions except Panic at those keypads will be ignored.
Panic key depressions will cause an alarm and terminate user entry. To Exit User Edit Mode You can exit any of the user edit modes described on the following pages at any time by doing the following: 1. Press either. System returns to normal mode. CODE 1. Enter Master or Manager code and press the 8 key. Enter the new user's 2-digit User Number Enter 4-digit security code for that user. The following prompts will appear.
Enter 1 to add a new user code. See Changing A User's Code section. LEVEL this partition. Enter the user's access group number if this user should have limited access to the system. Enter 0 if no access group should be assigned. Press 1 if a button transmitter will be assigned to this user. Otherwise press 0. Enter the button's zone number see your installer for zone number. If yes, the keypad prompts for the Global Arm option for this user. Press 0 if this user will arm only his assigned partition.
Again press 0 or 1. If yes, the system will automatically assign a user number for use in that partition and will prompt for authority level and global arm options for this user within the partition see previous steps. The ". Enter the new code for that user. Enter 0 to change the existing user's code to the code entered in step 3. This prevents accidentally changing one's own code. Enter Master or Manager code first entered. Note that a user can only be deleted from the partition in which it was first assigned, and can only be deleted by a user with a higher authority level.
A User's security code cannot be deleted by oneself. Accessing Other Partitions To Access another Partition Each keypad is assigned a default partition for display purposes, and will show only that partition's information.
But, if the user is authorized, a keypad in one partition can be used to perform system functions in other partitions by using the GOTO command.
Enter your security code, then press. Entering partition number 0 will return the keypad to its original partition. Faulted zones in all the selected partitions will be displayed. These faults must be corrected or bypassed. This Summary Mode will end in approximately seconds if no keys are pressed.
This is useful because it eliminates the need for a security officer in a building to have to "log-on" to various partitions from one partition's keypad to find out where an alarm has occurred. This will allow viewing only of that partition. In order to affect that partition, the user must log on with a code that has access to that partition.
Also, in order for a user of any partition to log onto the "Master" partition Partition 9 to view the status of all partitions, and to perform any functions at the Master keypad, that user must have access to all partitions. Otherwise, access will be denied.
This will display the status of the new partition. The "Ready" LED will be lit only if all partitions are "ready to arm. The priority of the sounds is as follows: A.
Pulsing fire alarm sounds B. Steady burglar alarm sounds C. Trouble sounds The sounder may be silenced by pressing any key on the Master keypad.
An example of this might be in a medical building where there are two doctors and a common entrance area. This option employs logic for automatic arming and disarming of the common lobby. This will affect the way the lobby will react when arming or disarming activity occurs in another partition.
Partitions that affect the lobby will cause the following to occur: a. When the first partition that affects the lobby is disarmed, the lobby will also be disarmed. The common lobby cannot be armed unless every partition selected to affects the lobby is armed. Arming the last partition that affects the lobby will not automatically attempt to arm the lobby. Partitions set to arm the lobby will cause the following to occur: a. Arming the last partition programmed to arm the lobby will automatically attempt to arm the lobby.
Checking For Open Zones Using the. Otherwise the keypad will display a "Not Ready" message. Using the READY key will display all zones that are faulted, making it easier for you to secure any open zones. If not lit, the system is not ready to be armed. READY 1. Do not enter security code, but simply press. Displaying All Zone Descriptors Using the. Displaying all descriptors is useful when you need to know the zone number of a particular zone, as when bypassing zones.
The "Disarmed-Ready to arm" message must be displayed before zone descriptors can be displayed. Bypassed zones are unprotected and will not cause an alarm when violated while your system is armed. Bypasses are also removed if the arming procedure that follows the bypass command is not successful. Note: The system will not allow fire or emergency zones to be bypassed.
To bypass zones, the system must be disarmed first. Enter your security code and press 6. Enter zone number s for the zones to be bypassed e. Wait for these zones to be displayed before arming. Arming the system before bypassed zones are displayed eliminates all bypasses. Enter your security code and press 6 then press. Wait Typical bypass message for these zones to be displayed before arming. Displaying Bypassed Zones For determining what zones have been previously bypassed.
Bypassed zones can be displayed only when system is disarmed. Wait for all bypassed zones to be sequentially displayed. When armed in STAY mode, the system will sound an alarm if a protected door or window is opened, but you may otherwise move freely throughout the premises.
Late arrivals can enter through the entrance door without causing an alarm, but they must disarm the system within the entry delay period or an alarm will occur. Check with your installer for a list of the zones that are bypassed during STAY mode.
Enter your security code and press 3 2. When armed in INSTANT mode, the system will sound an alarm if a protected door or window is opened, but you may otherwise move freely throughout the premises.
The alarm will also sound immediately if anyone opens the entrance door. Enter your security code and press 7 2. When armed in AWAY mode, the system will sound an alarm if a protected door or window is opened, or if any movement is detected inside the premises. You may leave through the entrance door during the exit delay period without causing an alarm.
You may also reenter through the entrance door, but must disarm the system within the entry delay period or an alarm will occur. Enter your security code and press 2. When armed in MAXIMUM mode, the system will sound an alarm if a protected door or window is opened, or if any movement is detected inside the premises.
You may leave through the entrance door during the exit delay period without causing an alarm, but an alarm will be sounded as soon as someone reenters. Enter your security code and press 4. If you return after an alarm has occurred and the main sounder has shut itself off, the keypad will beep rapidly upon entering, indicating that an alarm has occurred during your absence. To disarm the system and silence burglary or fire alarms: OFF 1.
Enter your security code and press 1. The Ready message will be displayed if no alarms have occurred while armed and the keypad beeps once to confirm that the system is disarmed.
Memory of Alarm The keypad displays the zone number and type of alarm for any zone that has an alarm condition. These messages will remain displayed until cleared by a user. If an alarm has occurred, note the zone number displayed on the keypad and repeat step 1 above to clear the "Memory of Alarm" and restore the Ready message display.
If the Ready message does not display, go to the displayed zone and remedy the fault close windows, etc. If the fault cannot be remedied, notify the alarm agency. If the system was armed when the alarm occurred, repeat step 1 twice: once to disarm the system, a second time to clear the display.
Using the Keyswitch General Your system may be equipped with a keyswitch for use when arming and disarming a partition. A red and green light on the keyswitch plate indicate the status of your system as follows: Green Light: Lights when the system is disarmed and ready to be armed no open zones. If the system is disarmed and the green light is off, it indicates the system is not ready one or more zones are open.
Red Light: Lights when system is armed or memory of alarm exists. Rapid Flashing: Memory of alarm, indicating an alarm has occurred. Keypads will beep twice and the red light will stay on steady.
To arm in the STAY mode, turn the key to the right and hold for longer than 10 seconds, then release. Disarming To disarm the partition, turn the key to the right and release. If an alarm has occurred, the red light will be flashing rapidly memory of alarm.
When activated, three tones will sound at the Keypad whenever a protected perimeter door or window is opened, and the Not Ready message will be displayed. Note that Chime mode can be activated only when the system is disarmed. To turn Chime Mode on, enter the security code and press 9. To display this message again to determine whether chime mode is on or off , simply press and hold down the CHIME key for 5 seconds.
To turn Chime Mode off, enter the security code and press 9 again. Viewing Alarm Company Messages General Information Users of the system may periodically receive messages on their display screens from their monitoring agency or installer.
When a message is waiting to be viewed, the message shown below will appear. Press and hold down 0 key for 5 seconds. The message could take up to four screens to display all the information available. See your installer for the function s that may have been programmed for your system.
Active Panic Functions Your installer should note which function s is active in your To use a paired key panic function, system. B 99 C 96 A silent emergency sends a silent alarm signal to the central station, but there will be no audible alarms or visual displays. An audible emergency sends an emergency message to the central station if connected and will sound a loud, steady alarm at your keypad and at any external sounders that may be connected ALARM plus a zone number would also be displayed.
A personal emergency alarm sends an emergency message to the central station if connected and will sound at Keypads, but not at external bells or sirens. ALARM plus a zone number would also be displayed. A fire alarm sends a fire alarm message to the central station and will uniquely sound external bells and sirens FIRE plus a zone number would also be displayed. NOTE: If a speedkey function includes an arming sequence and the user executing it has global arming, all partitions the user can global arm will arm.
A Speed Key sequence can include different commands. Press the "D" key to separate different commands. For example, you may want to perform the following sequence. GOTO partition Press maximum [4] key Return to partition Press "D" twice to complete the entry and exit. The system uses the code entered in response to the prompt to initiate commands in a Speed Key sequence, so the quick arm key is unnecessary.
The system interprets the use of the [ ] key in a Speed Key sequence as its designated function only. If a user code is required for any part of the Speed Key sequence, the following prompt appears. Otherwise, the Speed Key sequence automatically begins. The programmed Speed Key sequence will begin automatically. Access Door Control General Information Your system may be set up such that a locked access door such as in a lobby can be unlocked momentarily or for a specific period of time, using a keypad command.
Ask your installer if this has been done in our system. Executing There are several entries that can be entered at the keypad to activate this command: 1.
The door will unlock for 2 seconds. Using 70 Relay Menu Mode General Information Your system may be set up so that certain lights or other devices can be turned on or off by using the 70 command from either a keypad or a telephone keypad if VIP module is used. Ask your installer if this has been done in your system. Follow the keypad prompts described below. To activate relays using a telephone and VIP module, first dial the 2-digit phone access code.
Note that if an invalid number is entered, the system will simply ask you to reenter the number. From a telephone keypad, enter 00 to exit, or enter the next relay number to be programmed. Using Schedules Delaying the Closing Time Your system's programmed schedules may automatically arm the system at a predetermined time.
In the event a user must stay on the premises later than usual, users with master or manager authority levels can manually delay the automatic arming closing time up to 2 hours. To delay the closing time: 1. Enter your security code master or manager authority levels only. Press the key, followed by A menu prompt will be displayed, asking for the number of hours of delay. Enter the desired number of hours of delay, 1 or 2. Note that the delay is from the scheduled closing time, not from the time the command is entered.
A 1 hour delay can be increased to 2 hours, though. The system will automatically send a message to the central station informing them that the programmed schedule has been changed. Temporary schedules can be in effect for up to one week, and take effect as soon as they are programmed. They are comprised of an arming closing time window and a disarming opening time window. A time window is simply a defined period of time, at the end of which arming or disarming will occur.
Before programming, use a worksheet similar to the one below to plan your schedule. This will make it easier when actually programming the schedule. Temporary schedules can be reused at later dates simply by scrolling by pressing to the DAYS? This should be considered when defining daily time windows. Note that only users with authority level of manager or higher can program temporary schedules. To program temporary schedules: 1. Enter your security code.
Press the key followed by The cursor will be positioned on the tens of hours AM AM digit of the start time for Monday's disarm window. Enter the desired hour. The minutes are entered in the same manner.
Repeat for the stop time entry. Press to move to the next screen display without making changes. Repeat the previous steps to enter the start and stop time for Monday's arming window. After the windows for that day have been AM AM completed, the system will prompt for disarm and arm time windows for the next day. Repeat the procedure for all days of the week. When all of the days have been completed, the system will ask which days are to be activated.
An "X" will appear under that day, indicating the previously entered schedule for that day is active. Entering a day's number again will deactivate that day. The temporary schedule will only be in effect for the days which have the letter x underneath them. As the week progresses, the days are reset to the inactive state. There are up to 20 timers that can be used to control various devices, such as lights or appliances. Your installer will have programmed the appropriate devices into the system up to 96 devices can be programmed.
Each timer controls a single device designated as an output number that you select. For example, timer 1 might be set to turn the porch lights on at pm and turn them off at pm. Timer 2 might turn on the air conditioner Monday-Friday at pm to cool the premises before you arrive at pm, and turn it off at pm when you are retiring for the night.
If desired, different timers can control the same device. For example, timer 2 could be used Monday-Friday as in the previous example, and timer 3 could be set to turn the air conditioner on and off at different times Saturday and Sunday. To enter the device timer menu mode: Enter your security code, then press the key followed by Up to 20 timers can be programmed. Enter the desired timer number to be programmed To delete a previously programmed timer, enter 00 as the output number. Enter the time you want the device turned on PM using - format.
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